As I'm getting closer to the date of my proposal, I need to get a more solid plan on what steps need to be taken in order to get my dissertation started.
After finding the skills which are commonly required for game designer jobs, I should be able to refine my previous to-do list, into a proper timeline towards the completion of my first prototype.
After finding the skills which are commonly required for game designer jobs, I should be able to refine my previous to-do list, into a proper timeline towards the completion of my first prototype.
| Date | Task | Completed |
| Earlier Date | Search the internet for game design job ads to find out the skills being asked for. | Yes |
| Earlier Date | List the skills I have / don't have / need, in relation to said jobs, in order to know where to focus my efforts. | Yes |
| Earlier Date | Research if anyone has ever tried replicating an MMORPG atmosphere for testing without coding an actual MMORPG. | Yes |
| 25th Oct | Create a timeline containing the tasks planned until the completion of the first prototype. | Yes |
| 26th Oct | Decide on the title of my proposal, along with the marking criteria. | Yes |
| 29th Oct | Find reference materials and research player progression and related mechanics. | - |
| 30th Oct | Find reference materials and research types of fun in games. | Yes |
| 31st Oct | Find reference materials and research pacing in games. | - |
| 1st Nov | Find reference materials and research meaningful choices. | |
| 2nd Nov | Write up the proposal using the blog as reference. | |
| 5th Nov | Complete And Submit Proposal | |
| 6th Nov | Find reference materials and research tools to create dramatic game play. | |
| 7th Nov | Find reference materials and research chance in games. | |
| 8th Nov | Find reference materials and research segmentation of game play. | |
| 13th Nov | Find reference materials and research game balancing. | |
| 14th Nov | Find reference materials and research level design. | |
| 15th Nov | Find reference materials and research economies in games. | |
| 20th Nov | Find reference materials and research player grouping in multiplayer games. | |
| 21st Nov | Find reference materials and do research on the mechanics, dynamics and aesthetics typically found in MMORPGs. | |
| 22nd Nov | Create a design document detailing the initial design for the game. (May require additional days) | |
| 27th Nov | Create a spreadsheet which will be used as the game's database. | |
| 28th Nov | Gather play testers. | |
| 29th Nov | Test the first prototype. |
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